Aerith (PR-112)
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{
"id": 3371,
"created_at": "2026-04-07T14:17:30.562Z",
"current_meta_deck_count": 0,
"name": "Aerith",
"properties": {
"job": "Ancient",
"cost": 2,
"type": "Forward",
"power": 5000,
"octgnId": "4b781b1e-03ab-430e-b616-a2620f1e06e9",
"category": [
"VII"
],
"elements": [
"Earth"
],
"abilities": [
"The Forwards other than Aerith you control gain +2000 power.",
"When Aerith is put from the field into the Break Zone, you may remove Aerith from the game. When you do so, place 3 Reraise Counters on Aerith.",
"At the beginning of Main Phase 1 during each of your turns, if 1 or more Reraise Counters are placed on Aerith, remove 1 Reraise Coounter from Aerith. Then if there are no Rereaise Counters on Aerith, play Aerith onto the field. This effect will trigger only if Aerith is removed from the game."
],
"isExBurst": false,
"isLimitBreak": null,
"isMultiPlayable": false
},
"serial": "PR-112",
"updated_at": "2026-04-07T14:17:30.562Z"
}