Selkie (16-052)

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{
  "id": 1380,
  "created_at": "2026-04-07T14:17:30.562Z",
  "current_meta_deck_count": 2,
  "name": "Selkie",
  "properties": {
    "job": "Standard Unit",
    "cost": 2,
    "type": "Backup",
    "power": null,
    "octgnId": "5a8fcf68-0ff5-48b8-967b-5f2ffd6059e3",
    "category": [
      "FFCC"
    ],
    "elements": [
      "Wind"
    ],
    "abilities": [
      "{d}: Return Selkie to its owner's hand. You can only use this ability during your turn.",
      "~Damage 5~ ― When Selkie enters the field, you may put Selkie into the Break Zone. When you do so, choose 1 Character of cost 4 or more. Break it."
    ],
    "isExBurst": false,
    "isLimitBreak": null,
    "isMultiPlayable": true
  },
  "serial": "16-052",
  "updated_at": "2026-04-07T14:17:30.562Z"
}