Selkie (16-052)
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{
"id": 1380,
"created_at": "2026-04-07T14:17:30.562Z",
"current_meta_deck_count": 2,
"name": "Selkie",
"properties": {
"job": "Standard Unit",
"cost": 2,
"type": "Backup",
"power": null,
"octgnId": "5a8fcf68-0ff5-48b8-967b-5f2ffd6059e3",
"category": [
"FFCC"
],
"elements": [
"Wind"
],
"abilities": [
"{d}: Return Selkie to its owner's hand. You can only use this ability during your turn.",
"~Damage 5~ ― When Selkie enters the field, you may put Selkie into the Break Zone. When you do so, choose 1 Character of cost 4 or more. Break it."
],
"isExBurst": false,
"isLimitBreak": null,
"isMultiPlayable": true
},
"serial": "16-052",
"updated_at": "2026-04-07T14:17:30.562Z"
}